Paul Stefanescu

Hi, I'm Paul

I write code and make games for a living. Scroll down to read more about me, or go straight to my portfolio.

About Me

Quick Facts

Technical Skills

Dynamic Objectives, the idea in 30 seconds

A toy version of the feature I built for F1 24: the sim below reads the race state (the gaps to the cars around you, your lap times) and turns it into short, contextual goals - exactly what the real system does with live telemetry. I talk through the real architecture here.

The player's car races among rivals on a stylised circuit while contextual objectives appear and resolve, demonstrating the Dynamic Objectives feature.
Lap Pos Ahead Behind

Waiting for the first objective...

Experience

Where I’ve been and what I’ve shipped.

Portfolio

Games, tools, and things I’ve built.

No projects in this category yet.

Education

Key Modules & Highlights

University Projects

Get In Touch

For any business opportunities or to chat about games & tech, please send me an email or contact me on LinkedIn.